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	<title>Chris Webb&#039;s Publishing Blog &#187; csharp</title>
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		<title>Professional XNA Game Programming &#8211; Updated Code Posted</title>
		<link>http://ckwebb.com/publishing/books-and-writing/professional-xna-game-programming-updated-code-posted/</link>
		<comments>http://ckwebb.com/publishing/books-and-writing/professional-xna-game-programming-updated-code-posted/#comments</comments>
		<pubDate>Thu, 03 May 2007 14:10:30 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Books and Writing]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[c-sharp]]></category>
		<category><![CDATA[csharp]]></category>
		<category><![CDATA[game-programming]]></category>
		<category><![CDATA[wrox]]></category>
		<category><![CDATA[xbox-360]]></category>
		<category><![CDATA[xna]]></category>
		<category><![CDATA[xna-racer]]></category>

		<guid isPermaLink="false">http://www.ckwebb.com/books/professional-xna-game-programming-updated-code-posted/</guid>
		<description><![CDATA[Yesterday I received updated code from Ben for Professional XNA Game Programming, and it is now live on the book&#8217;s page at wrox.com.  This new code replaces all of the code previously available on the book&#8217;s download site, so all readers should update as soon as possible.
The update includes bug fixes, all samples now compile [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ckwebb.com/images/racing_game.jpg" align="right" border="0" height="172" hspace="10" vspace="10" width="250" />Yesterday I received updated code from Ben for <a href="http://www.amazon.com/Professional-XNA-Game-Programming-Windows/dp/0470126779/ref=pd_ts_b_26/002-6449135-7400800?ie=UTF8&amp;s=books">Professional XNA Game Programming</a>, and it is now live on the <a href="http://www.wrox.com/WileyCDA/WroxTitle/productCd-0470126779.html">book&#8217;s page at wrox.com</a>.  This new code replaces all of the code previously available on the book&#8217;s download site, so all readers should update as soon as possible.</p>
<p>The update includes bug fixes, all samples now compile on both XNA Versions and on Windows (XP and Vista) and Xbox 360.  In addition, Ben also included new support for some older ATI video cards because he&#8217;s cool like that.</p>
<p>Thanks to everyone for the great reviews and comments about the book, which continues to be a best seller at Amazon.com.  If you have not had a chance to post your review at Amazon, we hope you will, and appreciate your support.</p>
<p>Its great to see all the conversation about the book over at the Microsoft XNA forums.  I want to encourage everyone to post book-specific questions at the <a href="http://p2p.wrox.com/forum.asp?FORUM_ID=322">P2P forum at wrox.com</a> as well so we can be sure to respond to everyone&#8217;s queries and suggestions.</p>
<p>I would also love to see reader&#8217;s creations, hacks and mods they created using the book.  Feel free to post links to your games at the book&#8217;s forum at wrox.com.</p>
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		<title>Professional XNA Author Profiled in Official Xbox Magazine</title>
		<link>http://ckwebb.com/publishing/books-and-writing/professional-xna-author-profiled-in-official-xbox-magazine/</link>
		<comments>http://ckwebb.com/publishing/books-and-writing/professional-xna-author-profiled-in-official-xbox-magazine/#comments</comments>
		<pubDate>Mon, 05 Mar 2007 19:55:32 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Books and Writing]]></category>
		<category><![CDATA[Publishing and Business]]></category>
		<category><![CDATA[csharp]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[OXM]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[video-games]]></category>
		<category><![CDATA[visual-studio]]></category>
		<category><![CDATA[wrox]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox360]]></category>
		<category><![CDATA[xna]]></category>

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		<description><![CDATA[Benjamin Nitschke, author of my upcoming Wrox title, Professional XNA Game Programming for Xbox 360 and Windows, is profiled in the April 2007 issue of Official Xbox Magazine.  As part of their XNA:The First Wave feature, OXM highlighted some of today&#8217;s most exciting XNA homebrew games including the Racing Game featured in our book.
Amazingly [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://ckwebb.com/images/racing_game_full.jpg" target="_blank"><img src="http://ckwebb.com/images/racing_game.jpg" align="left" height="172" hspace="10" vspace="10" width="250" />Benjamin Nitschke</a>, author of my upcoming <a href="http://www.wrox.com">Wrox </a>title, <a href="http://www.amazon.com/Professional-XNA-Game-Programming-Windows/dp/0470126779/ref=pd_bbs_sr_1/104-9414988-7174359?ie=UTF8&amp;s=books&amp;qid=1173119216&amp;sr=8-1">Professional XNA Game Programming for Xbox 360 and Windows</a>, is profiled in the April 2007 issue of <a href="http://www.officialxboxmagazine.com/">Official Xbox Magazine</a>.  As part of their XNA:The First Wave feature, OXM highlighted some of today&#8217;s most exciting XNA homebrew games including the Racing Game featured in our book.</p>
<blockquote><p>Amazingly the project was completed in just over a month, though you wouldn&#8217;t know it to look at or play it:  Nitschke believes it to be one of the the best-looking XNA games available today.</p></blockquote>
<p>I agree, and the game play is great.  Once the book publishes next month we will release the source code for all 6 games:</p>
<ul> XNA Pong<br />
Tetris clone<br />
Rocket Commander XNA<br />
Space Shooter<br />
Racing Game<br />
Speedy Racer</ul>
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