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	<title>Chris Webb&#039;s Publishing Blog &#187; xbox</title>
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		<title>Netflix on XBox 360 is Very Disappointing</title>
		<link>http://ckwebb.com/technology-and-internet/netflix-on-xbox-360-is-very-disappointing/</link>
		<comments>http://ckwebb.com/technology-and-internet/netflix-on-xbox-360-is-very-disappointing/#comments</comments>
		<pubDate>Sat, 20 Dec 2008 14:35:15 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Internet and Technology]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[VOD]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox-360]]></category>

		<guid isPermaLink="false">http://ckwebb.com/?p=454</guid>
		<description><![CDATA[I am a huge Xbox 360 fan.  I was one of those who stood in line on a very cold November morning to get my hands on one of the first units.  I suffered through the Red Rings of Death without complaint.  I&#8217;ve spent countless amounts on games and hardware.  So when I say something [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="margin: 10px;" title="Netflix" src="http://ckwebb.com/images/netflix.jpg" alt="" width="224" height="224" />I am a huge Xbox 360 fan.  I was one of those who stood in line on a very cold November morning to get my hands on one of the first units.  I suffered through the Red Rings of Death without complaint.  I&#8217;ve spent countless amounts on games and hardware.  So when I say something about the Xbox 360 experience is disappointing you know it must be serious.</p>
<p>Netflix on Xbox 360 is extremely disappointing.</p>
<p>It could be my fault.  Perhaps I had my expectations set too high.  I guess I fully expected to sit down at my Xbox 360, browse through Netflix&#8217;s amazing collection of movies and TV shows, click a few buttons and finally enjoy the ultimate home theater on-demand experience. Unfortunately Netflix on Xbox 360 is not that at all.</p>
<ol>
<li>The browsing experience does not take place on the Xbox 360 at all.  Instead you have to browse and make your movie selection on a PC and then wait for the Xbox 360 to sync with your Netflix Instant Queue.</li>
<li>While browsing the Netflix Watch Instantly movies available, you will quickly find that the selection &#8211; well the selection sucks.  The currently listed New Arrivals include 2000&#8217;s Frequency, 1996&#8217;s Swingers and 1990&#8217;s Pretty Woman.</li>
<li>No HD quality videos available as far as I can see.  You will have to settle for DVD.</li>
<li>The delivery is actually pretty good.  Once you select a movie, it syncs to the Xbox in a matter of seconds, and you are up a and watching in under a minute.</li>
</ol>
<p>To be fair, my disappointment is not Microsoft&#8217;s fault; unless you consider that they chose to partner with Netflix which seems like a really good idea on the surface.  Microsoft and Netflix could have done a better job of integrating the browsing experience into the Xbox Dashboard so I don&#8217;t have to bounce to a PC to select movies and them back to the Xbox to watch.</p>
<p>The real issue is with Netflix&#8217;s Watch Instantly selection, which they have touted on the PC for quite some time, and now on the Xbox 360.  The truth is the movies available are either very old, or films you probably haven&#8217;t heard of.</p>
<p>The Xbox 360 Video Marketplace on the other hand has a good selection, but you have to plan ahead as the download times ar way to long to consider &#8220;on-demand.&#8221;</p>
<p>Has anyone else had similar or better experiences with Xbox 360 video?</p>
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		<item>
		<title>Professional XNA Author in Wired Magazine</title>
		<link>http://ckwebb.com/publishing/books-and-writing/professional-xna-author-in-wired-magazine/</link>
		<comments>http://ckwebb.com/publishing/books-and-writing/professional-xna-author-in-wired-magazine/#comments</comments>
		<pubDate>Tue, 24 Apr 2007 20:00:09 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Books and Writing]]></category>
		<category><![CDATA[Internet and Technology]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[wired]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox360]]></category>
		<category><![CDATA[xna]]></category>

		<guid isPermaLink="false">http://www.ckwebb.com/books/professional-xna-author-in-wired-magazine/</guid>
		<description><![CDATA[Last night, as I was flipping through my new issue of Wired, I was pleasantly surprised to find a short piece on Benjamin Nitschke, the author of my recently published book Professional XNA Game Programming for Xbox 360 and Windows (which is now shipping from Amazon.com and other fine retailers.)  The piece focused on his [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ckwebb.com/images/XNA.jpg" align="right" border="0" height="150" hspace="10" vspace="10" width="150" />Last night, as I was flipping through my new issue of Wired, I was pleasantly surprised to find a <a href="http://www.wired.com/wired/archive/15.05/pl_games_p80.html">short piece</a> on Benjamin Nitschke, the author of my recently published book <a href="http://www.amazon.com/Professional-XNA-Game-Programming-Windows/dp/0470126779/ref=pd_bbs_sr_1/002-6449135-7400800?ie=UTF8&amp;s=books&amp;qid=1177444738&amp;sr=8-1">Professional XNA Game Programming for Xbox 360 and Windows</a> (which is now shipping from Amazon.com and other fine retailers.)  The piece focused on his insane quest to develop a game from scratch in 4 days at the recent Game Developer&#8217;s Conference in San Francisco.</p>
<blockquote><p>The German designers chose to build an ambitious 3-D sword and sorcery title with extremely detailed graphics. Their game, DungeonQuest, looks impressive all right — as players creep through shadowy caves, their torches leave a smoke trail and reflect off the glistening walls.</p></blockquote>
<p>I can tell you from my personal experience in working with Benny that he is a coding machine &#8211; the guy is unstoppable, so I was not surprised when he told me back in February that we was going to participate in the event.  I can also tell you that his games are top notch, and he is an excellent teacher.  So, if you want to aspire to sling game code like Benny does, you should check out his book.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Professional XNA Author Profiled in Official Xbox Magazine</title>
		<link>http://ckwebb.com/publishing/books-and-writing/professional-xna-author-profiled-in-official-xbox-magazine/</link>
		<comments>http://ckwebb.com/publishing/books-and-writing/professional-xna-author-profiled-in-official-xbox-magazine/#comments</comments>
		<pubDate>Mon, 05 Mar 2007 19:55:32 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Books and Writing]]></category>
		<category><![CDATA[Publishing and Business]]></category>
		<category><![CDATA[csharp]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[OXM]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[video-games]]></category>
		<category><![CDATA[visual-studio]]></category>
		<category><![CDATA[wrox]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox360]]></category>
		<category><![CDATA[xna]]></category>

		<guid isPermaLink="false">http://www.ckwebb.com/books/professional-xna-author-profiled-in-official-xbox-magazine/</guid>
		<description><![CDATA[Benjamin Nitschke, author of my upcoming Wrox title, Professional XNA Game Programming for Xbox 360 and Windows, is profiled in the April 2007 issue of Official Xbox Magazine.  As part of their XNA:The First Wave feature, OXM highlighted some of today&#8217;s most exciting XNA homebrew games including the Racing Game featured in our book.
Amazingly [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://ckwebb.com/images/racing_game_full.jpg" target="_blank"><img src="http://ckwebb.com/images/racing_game.jpg" align="left" height="172" hspace="10" vspace="10" width="250" />Benjamin Nitschke</a>, author of my upcoming <a href="http://www.wrox.com">Wrox </a>title, <a href="http://www.amazon.com/Professional-XNA-Game-Programming-Windows/dp/0470126779/ref=pd_bbs_sr_1/104-9414988-7174359?ie=UTF8&amp;s=books&amp;qid=1173119216&amp;sr=8-1">Professional XNA Game Programming for Xbox 360 and Windows</a>, is profiled in the April 2007 issue of <a href="http://www.officialxboxmagazine.com/">Official Xbox Magazine</a>.  As part of their XNA:The First Wave feature, OXM highlighted some of today&#8217;s most exciting XNA homebrew games including the Racing Game featured in our book.</p>
<blockquote><p>Amazingly the project was completed in just over a month, though you wouldn&#8217;t know it to look at or play it:  Nitschke believes it to be one of the the best-looking XNA games available today.</p></blockquote>
<p>I agree, and the game play is great.  Once the book publishes next month we will release the source code for all 6 games:</p>
<ul> XNA Pong<br />
Tetris clone<br />
Rocket Commander XNA<br />
Space Shooter<br />
Racing Game<br />
Speedy Racer</ul>
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