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Posts Tagged with "xna"

Professional XNA Game Programming – Updated Code Posted

Thursday, May 3, 2007

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Yesterday I received updated code from Ben for Professional XNA Game Programming, and it is now live on the book’s page at wrox.com.  This new code replaces all of the code previously available on the book’s download site, so all readers should update as soon as possible. The update includes bug fixes, all samples now compile [...]

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Professional XNA Author in Wired Magazine

Tuesday, April 24, 2007

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Last night, as I was flipping through my new issue of Wired, I was pleasantly surprised to find a short piece on Benjamin Nitschke, the author of my recently published book Professional XNA Game Programming for Xbox 360 and Windows (which is now shipping from Amazon.com and other fine retailers.)  The piece focused on his [...]

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Professional XNA Author Profiled in Official Xbox Magazine

Monday, March 5, 2007

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Benjamin Nitschke, author of my upcoming Wrox title, Professional XNA Game Programming for Xbox 360 and Windows, is profiled in the April 2007 issue of Official Xbox Magazine. As part of their XNA:The First Wave feature, OXM highlighted some of today’s most exciting XNA homebrew games including the Racing Game featured in our book. Amazingly [...]

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